Projects
DefCol Studio
Interactive deformable modeling framework
DefCol Studio is a simulation framework implementing various published methods for deformable modeling and collision handling. It features nice rendering based on OGRE and OpenGL, an easy to use GUI based on CEGUI and console and scripting capabilities.
Screenshots
![]() | ![]() |
![]() | ![]() |
![]() | ![]() |
Download
Cal3d
Skeletal character animation library
Cal3d is a skeletal based 3d character animation library written in C++ in a platform-/graphic API-independent way. Originally designed to be used in a 3d client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.
Screenshots
Website
Hosted on Gna! [ Link ]
Ignition
Runtime memory patcher
Ignition is a configurable tool to modify applications in memory at runtime.
Download
Ignition source-code (GPL) [ ZIP ], Version 1.3, 137 KB, Win32
Sniffy plugin source-code (GPL) [ ZIP ], Version 1.2, 28 KB, Win32
UO Binary Packages (Version 3.0.3a & v69)
Ignition executable & config [ ZIP ], 227 KB, Win32
Ignition config [ CFG ], 12 KB, Win32
Sniffy plugin & config [ ZIP ], 65 KB, Win32
Sniffy config [ CFG ], 12 KB, Win32
Baze
Shadow volume demo
Baze is an OpenGL shadow volume demo. It reached the 2nd place at the Flipcode summer coding contest in 2000.
Screenshots
Download
Baze source-code (GPL) [ ZIP ], Version 1.0, 97 KB, Win32
Baze source-code (GPL) [ TAR.GZ ], Version 1.0, 78 KB, Linux
Baze binary package [ ZIP ], Version 1.0, 120 KB, Win32





